The force is with you. Super Star Wars
The screen fills with stars, then the world famous theme music bursts out and the adventure begins all over again. Lucasarts Entertainment and JVC, along with innovative developer. Sculptured Software, have recreated the cinematic experience for the Super NES, only this time the fate of the galaxy lies in your hands. Super Star Wars truly uses the force of the Super NES, with digitized frames and sound effects from the movie, dazzling Mode 7 effects, never ending challenge and a wide variety of action sequences. It’s so hot, you can almost hear it I sizzle.
A LONG TIME AGO, IN A GALAXY FAR FAR AWAY...
The Empire stretches its arm across the galaxy, casting the scattered remnants of the Jedi Knights in a shadow of doom. But even in the darkness a new hope is kindled—if only the rebel alliance can make use of the vital information stored in a little droid’s memory banks. The fate of the galaxy falls into the hands of young Luke Skywalker, the aging Obi-Wan Kenobi, the idealistic Princess Leia, and the mercenary Han Solo and his first mate, the Wookie, Chewbacca. Standing in opposition to the hopes of the rebels is the awesome might of the Imperial Fleet and the dark power of Darth Vader.
The magic of Super Star Wars comes from the variety of play, beautifully reproduced Star Wars images and original score, and innovative programming. Fifteen action scenes are interspersed with digitized cinema scenes that tell the tale. When the story calls for Luke to fly a Speeder, you do it; and the Mode 7 rotation effects are stunning! Familiar enemies, like Jawas and Banthas, look and sound like the originals, and many new aliens were created just for the game. This may be the closest most of us will ever get to the Star Wars experience and that galaxy far far away.
Young Luke is your only action character until you get to the Cantina stage. He has great moves, like a spin jump and the ability to slide along the ground. He is the only character who can use thejedi Light Saber. Use the Light Saber during a spin jump to make Luke invincible.
LEVEL 1 DUNE SEA
Luke is on his own, beyond the confines of his uncle’s farm. Fortunately, he’s brought his Blaster along, because the alien life forms of the desert attack continuously. Spend some time learning Luke’s moves. He can spin jump and shoot at eight different angles. Watch for attackers coming at you from the air, from behind boulders, and up out of the sand.
The Sarlacc Pit Monster looks menacing, but if you have the powered up Blaster, just keep shooting from one end of the quicksand pit.
LEVEL 2 TATOOINE
The next stage begins with a cinema scene of Luke discovering C-3PO near a crashed escape pod in the desert. R2-D2 has been captured by Jawas, so it is Luke’s job to rescue the little droid. In the action scene, you’ll pilot Luke’s speeder across a plain filled with gibbering Jawas. Blast the gas towers to get extra Jet Fuel and fight in a 360°arena.
Once you blast enough Jawas, you'll be told to head for the Sand Crawler. Pick up some Jet Fuel and go for it.
LEVEL 3 OUTSIDE THE SANDCRAWLER
R2-D2 is somewhere within the giant Sandcrawler, but Luke can’t just walk in the front door. Leap from one protruding platform to another while blasting Jawas and defensive droids. Once on top, laser cannons open fire and the going is even tougher.
LEVEL 4 INSIDE THE SANDCRAWLER
The interior of the Sandcrawler is crawling with Jawas and their batde droids. Other traps like flame throwers, drill spikes and laser gates will make your passage a risky business. Use Luke’s sliding ability to pass the gates. Further inside you’ll have to blast ceiling mounted lasers, slide past stomp-ers, avoid a pool of molten lava and more.
LEVEL 5 LAND OF THE SANDPEOPLE
Sandpeople don’t like trespassers, but Luke must find Old Ben Kenobi somewhere in the canyons. This rugged land is filled with a wide range of alien enemies, from Jawas and Sandpeople to desert toads, falling boulders, collapsing bridges and worse. Use Luke’s Blaster, collect Power-Ups, and never stop shooting. Just before the lasf series of jumps, face to the left, jump up and shoot to reveal four Large Hearts. If you make it across the chasm, you’ll find Obi-Wan Kenobi.
LEVEL 6 LAND OF THE BANTHAS
With Obi-Wan Kenobi’s Light Saber in hand, Luke can battle the giant Banthas, which are weak against a Light Saber attack. This is also a great area to boost your power with Health Swords, Hearts, Bonus-Ups and other items. To continue from the cliff on the far right, jump down to a lower path that is out of sight.
LEVEL 7 TATOOINE 2
More fast Speeder action on the pitted plains of Tatooine awaits Luke before he can reach Mos Eisley. The Jawas double their attack after the loss at the Sandcrawler. Your strategy remains the same. Blast Jawas and collect Jet Fuel. Avoid crashing into the damaging rocks and pits at all costs.
LEVEL 8 MOS EISLEY
“You will never find a more wretched hive of scum and villainy,” said Obi-Wan Kenobi about the space port. In the game, you’ll face Imperial Troopers and an arsenal of laser cannons. Use the kegs to roll over the spiky plants and blast all the blocks and barrels to find hidden items.
LEVEL 9 THE CANTINA
Heed the words of Obi-Wan when venturing into the Cantina: “Watch your step, this place can get a litde rough.” Here you’ll find every type of violent, desperate criminal in the galaxy. They’ll fight Luke just for the satisfaction of squashing a human. Watch for caped figures in the background. You can often win Large Hearts from them. Once Chewbacca joins you, you can choose him to fight the last leg. Chewie isn’t as mobile as Luke, but he starts out with a longer Life Meter. The Kalaar Monster has been waiting for you at the back of the bar. His long neck shoots out. Jump to avoid it while blasting at its head. If you survive all this you’ll meet Han Solo.
Chewbacca is a Wookie from Kazhyyk, 200 years old and getting meaner every year. Luckily, he’s on your side. Chewie moves stiffly, but his high jump is exceptional and he can slide. He can use all of the weapons except the Light Saber.
LEVEL 10 ESCAPE FROM MOS EISLEY
After your shoot ’em up in the Cantina, the Imperial Troopers are doubly anxious to bring you in, alive or otherwise. The race to the hangar where the Millennium Falcon is parked takes you through a fire storm of Troopers in Mos Eisley, to a mini boss Maintenance Droid, down into the hangars filled with bombs and mechanical claws, then up against the toughest boss of all, the Hover Combat Carrier. The map below shows only the later part of this Level.
Captain Solo is no ordinary freighter pilot. He has a reputation as one of the toughest, smartest and luckiest men in the galaxy. His ambition is to become one of the richest. His specialty move is his rolling ability.
LEVEL 11 ~ LEVEL 15 REBELLION IN SPACE
LEVEL 11: DEATH STAR HANGAR BAY
“It’s not a moon, it’s a space station!” The crew of the Millennium Falcon realized the identity of the Death Star too late, for they were already being pulled into the hangar bay by tractor beams. Inside, you’ll have to fight your way to the interior of the ship to rescue Princess Leia and turn off the Tractor Beam. Use the metal platforms along the wall to avoid the pits and Tie Fighters.
LEVEL 12: RESCUE OF THE PRINCESS
Princess Leia is being held in the detention block deep inside the batde station. Service robots and Troopers converge on your character. The Detention Guard Boss is a hovering robot. Troopers also attack during the batde, and you can win Hearts. Use Han from the right side of the room and blast at 45° or straight up.
LEVEL 13: TRACTOR BEAM
The Tractor Beam is housed in a tall shaft. From the bottom, use the moving platforms to jump upwards. You’ll come under fire from lasers and Troopers. Once you reach the Core itself, dodge the balls of radiation and blast the Core.
LEVEL 14: ATTACK ON THE DEATH STAR
“Red Five, I’m going in!” The scene changes to the planet, Yavin, and the rebels last, desperate attack on the Death Star. Piloting an X-Wing Fighter over the surface of the Battle Station, your goal is to destroy 20 Tie Fighters and 20 Towers. You won’t survive hitting a Tower.
LEVEL 15: THE TRENCH BATTLE
Now only Luke has a chance to fire a Proton Torpedo into the narrow shaft that leads to the core of the Death Star. The view is from the cockpit. Ignore the Tie Fighters and target the incoming shots from the laser cannons.
Copyright © 1992 by Nintendo of America Inc. All rights reserved. NINTENDO IS A REGISTERED TRADEMARK OF NINTENDO OF AMERICA INC. TM & © for games and characters are owned by the companies who market or license those products.
[Source: Nintendo Power #42, November 1992 P.76-85]